Trust me!
Apple ad_Fix Vista. rofl
Apple ad_Sad realization. hahaha
Get a Mac, Linux spoof_long time
Get a Mac, Linux spoof_pleather
Does it have a name? (classic early commercial)
One more early classic. Truth: IBM only support
Linux because it helps IBM. IBM is in it to cut costs. Not because IBM likes freedom
of software. What makes the ad cool is Free Open Source Software, not IBM.
Case in point
And another case in point :D
A movie says more then a thousand pictures :P
Google must make two sites to win back simplicity:
google.com Default: NoCookies NoSuggest NoJavaScripts NoAdultFilter Two text ads NormalFavicon NoGoogleLogos
www.google.com Default: CookiesON SuggestON JavaScriptsON AdultFilterON Lots of ads UglyFavicons GoogleLogos
Same goes with images videos and youtube.
<?php ini_set('zlib.output_compression_level', 9); ob_start('ob_gzhandler'); ?>
I compared the sizes of a fully-optimized png vs bmp embedded in html and sent with php gz compression.
Suprisingly they only differed by a few Bytes with gz as winner. Though the extra pain of embedding
images negate the benefits. Still, gz suprised me as much as png dissapointed me. I've later found a
way to convert bmp to the oldest Microsoft bmp version 1 which increased the lead for gz.
(Imagine if they replaced gz with 7z or paq! [Homer-drooling..]
Perhaps not even djvu near-lossless and jp2-lossless stand a chance anymore)
Another fun thing with embedding is that we can make documents with images as a single file. Thus
making the doc formats incompatibity-hell, obsolete.
See the CSS file for this site
See the JavaScript file for this site
See the favicon file for this site
They are all fully-optimized, i dare anyone to tell me otherwise :D
http://youtube.com/watch?v=0D5hnxsunlw
Do a google image search and then use this as as adress :D
javascript:R=0;x1=.1;y1=.05;x2=.25;y2=.24;x3=1.6;y3=.24;x4=300;y4=200;x5=300;y5=200;DI=document.images;DIL=DI.length;function A(){for(i=0;i-DIL;i++){DIS=DI[ i ].style;DIS.position='absolute';DIS.left=Math.sin(R*x1+i*x2+x3)*x4+x5;DIS.top=Math.cos(R*y1+i*y2+y3)*y4+y5}R++}setInterval('A()',5);void(0)
Edit HTML !!!!
javascript:document.body.contentEditable='true';document.designMode='on';void 0